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Home›Games›+1 Speed Hospital Escape

+1 Speed Hospital Escape Script Kyelisz Hub: Auto Win

+1 Speed Hospital Escape•16 minutes ago
0 views
+1 Speed Hospital Escape Script Kyelisz Hub: Auto Win
No Key
  • Working
  • updated 16 minutes ago
  • No key
  • tested on Delta, Xeno
T

Team Darkspawner

Hub: Kyelisz Hub

Play Game Game Link

Description

Use this Kyelisz hub for +1 Speed Hospital Escape Roblox!! Now you can get features like Auto Speed Treadmill Farm, Instant Win All Stages, Return to Start Spot When Off and Auto Win Selected Win Parts, and More!! It is a small Fluent UI window with one Main tab. Choose Win is a dropdown that lists every win part on the map, with WinPart1 picked in our run, and Auto Win Selected only touches the ones you tick while Auto Win runs through all of them in a random order. Auto Speed parks you on the Starter treadmill and puts you back where you stood when you switch it off. Left Control minimises the window, and this one is the full script rather than a one line loader. No key on this one, so paste the script and go!!

Features

  • +Instant Win All Stages
  • +Auto Win Selected Win Parts
  • +Auto Speed Treadmill Farm
  • +Return to Start Spot When Off
+1 Speed Hospital Escape

+1 Speed Hospital Escape

Explore more scripts for this game (1)

Script

Raw Download
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer

local Fluent = loadstring(game:HttpGet(
    "https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"
))()

-- Create window
local Window = Fluent:CreateWindow({
    Title = "Kyelisz",
    SubTitle = "Fluent UI",
    TabWidth = 160,
    Size = UDim2.fromOffset(580, 460),
    Acrylic = true,
    Theme = "Dark",
    MinimizeKey = Enum.KeyCode.LeftControl
})

-- Blue accent
Fluent.AccentColor = Color3.fromRGB(0, 140, 255)

local MainTab = Window:AddTab({
    Title = "Main",
    Icon = "home"
})

local WinParts = workspace:WaitForChild("WinParts")

local SelectedWin = {}
local SelectedAutoWin = false
local AutoWin = false
local AutoSpeed = false

local OriginalPosition = nil

-- Get available wins
local WinNames = {}

for _, Part in ipairs(WinParts:GetChildren()) do
    if Part:IsA("BasePart") then
        table.insert(WinNames, Part.Name)
    end
end

table.sort(WinNames)

-- Choose Win
MainTab:AddDropdown("WinDropdown", {
    Title = "Choose Win",
    Values = WinNames,
    Multi = true,
    Default = {},
    Callback = function(Value)
        SelectedWin = Value
    end
})

-- Auto Win Selected
MainTab:AddToggle("SelectedAutoWin", {
    Title = "Auto Win Selected",
    Default = false,
    Callback = function(Value)
        SelectedAutoWin = Value

        if Value then
            task.spawn(function()
                while SelectedAutoWin do
                    local Character = LocalPlayer.Character
                    local Root = Character and Character:FindFirstChild("HumanoidRootPart")

                    if Root then
                        for WinName, IsSelected in pairs(SelectedWin) do
                            if not SelectedAutoWin then
                                break
                            end

                            if IsSelected then
                                local Part = WinParts:FindFirstChild(WinName)

                                if Part and Part:IsA("BasePart") then
                                    firetouchinterest(Root, Part, 0)
                                    firetouchinterest(Root, Part, 1)
                                end
                            end
                        end
                    end

                    task.wait()
                end
            end)
        end
    end
})

-- Auto Win ALL
MainTab:AddToggle("AutoWin", {
    Title = "Auto Win",
    Default = false,
    Callback = function(Value)
        AutoWin = Value

        if Value then
            task.spawn(function()
                while AutoWin do
                    local Character = LocalPlayer.Character
                    local Root = Character and Character:FindFirstChild("HumanoidRootPart")

                    if Root then
                        local Parts = {}

                        for _, Part in ipairs(WinParts:GetDescendants()) do
                            if Part:IsA("BasePart") then
                                table.insert(Parts, Part)
                            end
                        end

                        -- Randomize order
                        for i = #Parts, 2, -1 do
                            local j = math.random(i)
                            Parts[i], Parts[j] = Parts[j], Parts[i]
                        end

                        for _, Part in ipairs(Parts) do
                            if not AutoWin then
                                break
                            end

                            firetouchinterest(Root, Part, 0)
                            firetouchinterest(Root, Part, 1)
                        end
                    end

                    task.wait()
                end
            end)
        end
    end
})

-- Auto Speed
MainTab:AddToggle("AutoSpeed", {
    Title = "Auto Speed",
    Default = false,
    Callback = function(Value)
        AutoSpeed = Value

        local Character = LocalPlayer.Character
        local Root = Character and Character:FindFirstChild("HumanoidRootPart")

        if Value then
            -- Save position when enabled
            if Root then
                OriginalPosition = Root.CFrame
            end

            task.spawn(function()
                while AutoSpeed do
                    local Character = LocalPlayer.Character
                    local Root = Character and Character:FindFirstChild("HumanoidRootPart")
                    local Treadmills = workspace:FindFirstChild("Treadmills")
                    local Starter = Treadmills and Treadmills:FindFirstChild("Starter")

                    if Root and Starter and Starter:IsA("BasePart") then
                        Root.CFrame = Starter.CFrame
                    end

                    task.wait()
                end
            end)
        else
            -- Return to original position
            if OriginalPosition then
                local Character = LocalPlayer.Character
                local Root = Character and Character:FindFirstChild("HumanoidRootPart")

                if Root then
                    Root.CFrame = OriginalPosition
                end

                OriginalPosition = nil
            end
        end
    end
})

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